System Architecture

The hardware diagrams below are an intentionally large, some offer a complete overview of ZShooters current hardware concept. Click/open the raw svg and zoom if you actually want to read it.

The first diagram is a systems map, useful mainly for three things: control nexuses, detector/readout separation, and facility-service boundaries.

ZShooter hardware architecture diagram
Hardware systems overview. Click to open the full SVG in a new tab.

Architecture Diagrams