Technical Design

Post-conceptual design the ZShooter got simpler on purpose:
  • two spectrometers instead of three, three channels per spectrometer,

  • 6 detectors instead of vs 4 focal planes with 9 detectors and 3 mosaics (2k x 4k VIS and 2k x 2k NIR)

  • less han half then anamorphism, and

  • no detector or grating mosaics.

This significantly reduced operational complexity, maintainability, and lowers cost all while increasing instrument performance.

This section documents the current architecture/design.

Optical Design

ZShooter’s optics are fed both by K1 M2 and, eventually K1 DM2. The front-end must support calibration light sources, co-registration of ZImager and ZSpec, seeing-enhancement from future AO, and neighboring L and R RNAS instruments. The current design has been updated incorporating conceptual review feedback, with the main architectural change a move from three to two spectrometers, each split into three science channels.

System architecture

System diagrams: Hardware, software, etc. …

architecture.html
Optical design

ZShooter’s Optical design and open trades

optical_design.html
Detector technologies

Details on the qCCD’s, LmAPDs, qCMOS detectors

detector_technologies.html
CAD models

Quick access to CAD models and drawings

cad.html
Controls

How ZShooter is controlled

software.html